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SPL Seed

The vocabulary of the seed. Three layers: the original terms as they appear in the principles, a page vocabulary drawn from the philosophical seed page, and an engineering variant that translates seed terms into software.

Original

The seed vocabulary as it appears in the original principles.

Being — That which is different from the other — a unit of difference.

Convergence (P3) — Reaching a highly similar state of language across subjects — creates shared reality, the source of subjective objectivity.

Equal standing (P4) — No language has dominion over another. The content of one language is not superior or inferior to another’s.

Indirect interaction (P3) — Subject-to-subject relating, never direct: like a relay where the baton — what is shared — is passed between subjects, each interacting with it in their own language context and shaping it before passing on. The structural form of being-with-others — the everyday sense of “experiencing the world in relation to others.”

Knowledge — The insight factor of a subject’s reality.

Language — A language game unit — one specific interaction pattern.

Reach (P1) — The relations a language holds.

Reality — The totality of a subject’s experience.

Seed — SPLectrum’s foundational axiomatic base; six principles on the creation and dynamics of language, subjects and relation.

Shared reality — The reality that a group of subjects has converged on (through language).

Six principles — The axiomatic base of SPLectrum.

Subject — Entity that has the current POV, holding the reference point for relational interactions.

Philosophical — page vocabulary

The vocabulary as it appears on the seed and philosophy. These are terms drawn from external thinkers, used on that page to position the seed in philosophical traditions.

Differentiation (P0) — The act through which being comes into existence (Fichte). The cut that separates being from not-being.

Always already disclosed (P0) — Being is not something that exists and then gets disclosed; it is in a world from the start (Heidegger).

Sublation (P0) — The dialectical mechanism through which each new determination supersedes and preserves prior ones (Hegel).

Determinatio est negatio (P0) — Every determination requires what it negates (Spinoza).

Actual occasion (P0, P5) — Unit of process; each occasion concresces from prior ones (Whitehead).

Language game (P1) — Meaning arises from use, not from definitions (Wittgenstein).

Differential sign (P1) — A sign has no content in itself, only in relation to other signs in the system (Saussure).

Body as medium (P2) — The body is the medium through which experience is given (Merleau-Ponty).

View from nowhere (P2) — The perspective the seed denies: no outside view, no observer-free reality.

Community of inquirers (P3) — Truth as long-run convergence of inquiry (Peirce).

Communicative action (P3) — Shared understanding emerges through speech oriented to mutual understanding (Habermas).

Metanarrative (P4) — An overarching account that would subordinate other language games. The seed denies any metanarrative (Lyotard).

Ways of worldmaking (P4) — Multiple versions rather than one true description (Goodman).

Process philosophy (P5) — Creativity as the ultimate category (Whitehead).

Creative evolution (P5) — Evolution as ongoing creative becoming (Bergson).

Engineering — variant

The seed vocabulary as it appears in the applied seed — engineering. Translations and extensions of original seed terms.

Data entity — Engineering term for being. A data unit with object structure: data alongside associated functionality.

Data fabric — The medium that propagates data state across owners.

Data owner — Engineering term for subject. Borrowed from microservices: the holder of a set of data entities.

Data repository — Where an owner’s data state lives (git repo).

Data state — Engineering term for reality.

Data world — The totality of data state across the data fabric.

Data world subview — A partial view of the data world made available to an owner.

Operator — An API method within a protocol.

Persona — A structured set of protocols — a language game role.

Protocol — Engineering term for language. A software API with meaning constraint.

Shared data state — Engineering term for shared reality. Visibility is sharing.